<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Categories on jgcarrasco</title><link>https://jgcarrasco.github.io/categories/</link><description>Recent content in Categories on jgcarrasco</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Tue, 21 Apr 2026 13:03:24 +0200</lastBuildDate><atom:link href="https://jgcarrasco.github.io/categories/index.xml" rel="self" type="application/rss+xml"/><item><title>Building an AI-generated Pong</title><link>https://jgcarrasco.github.io/blog/2025/neural-physics-engine/</link><pubDate>Fri, 10 Jan 2025 00:00:00 +0000</pubDate><guid>https://jgcarrasco.github.io/blog/2025/neural-physics-engine/</guid><description>What if we give lots of screenshots from a game to a neural network and let it dream its own version?
I recently found out about Oasis, an AI-generated Minecraft clone. You can actually play it right now from your browser, and I encourage you to do it! What you will see is entirely AI-generated: you select a world (which is just a screenshot of a scene) and then the following frames are entirely generated by a neural network.</description></item></channel></rss>